package ALDITS;

/*	
 *** ClientListenerThread.java ****
 Copyright (c) 2008, Dan Crawford, Philip Nichols, Jacob Siegel, Tim Stefanski,
 Justin Williamson All rights reserved.

 Redistribution and use in source and binary forms, with or without modification, are
 permitted provided that the following conditions are met:

 Redistributions of source code must retain the above copyright notice, this list of
 conditions and the following disclaimer.

 Redistributions in binary form must reproduce the above copyright notice, this list
 of conditions and the following disclaimer in the documentation and/or other
 materials provided with the distribution.

 Neither the name of the Artemis Group nor the names of its contributors may be used
 to endorse or promote products derived from this software without specific prior
 written permission.

 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
 SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
 TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
 BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
 DAMAGE.
 
 Author: Tim
 */

import java.net.*;
import java.io.*;

public class ClientListenerThread extends Thread {
	private Socket socket = null;

	private Client client = null;

	//Tells thread which socket to listen on, and the original
	//Client object that created it
	public ClientListenerThread(Socket socket, Client src) {
		super("ClientListenerThread");
		this.socket = socket;
		client = src;
	}

	//Starts a permanent listener on the socket. Whenever a message is received, 
	//the thread calls the orginal Client object to process the message
	public void run() {

		try {
			PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
			BufferedReader in = new BufferedReader(new InputStreamReader(socket
					.getInputStream()));

			String inputLine, outputLine;

			while ((inputLine = in.readLine()) != null) {
				client.processMessage(inputLine);
			}
			out.close();
			in.close();
			socket.close();

		} catch (IOException e) {
			e.printStackTrace();
		}

	}
}
